Hi I just updated to the New Version of Ragdoll to test the new Locomotion feature. However Im experiencing a bug where the character just snaps at one end of the grid and does not calculate a path.
Any thoughts on how I can fix this? Im using Mac Version.
Great, so the original issue seems to have been MacOS blocking access to the loco3d file on disk; it’ll require permissions similar to the ragdoll.bundle and Turbo* (licencing) files.
The next issue of a crash on a new scene is something I am unable to reproduce here. Are you able to test this on a different machine, or with another version of Maya or any other circumstance that could provide more clues? Also, if you are able to launch Maya from a terminal, that terminal may provide some additional clues post-crash.