Hey everyone, this is a part of a personal project I’ve been working for a while.
I did previuos version of “The Sentinel” but now this new version was made thinking on production, having controls, and much more… I finally have the system working and Transfering keys correctly…
Playlist:
https://www.youtube.com/playlist?list=PLLfUPdn1btFoXUKLVOuG5xp1wFLkAS72s
Stay tune ! I will release the module of the tetacle and all my files soon (maya, FBX, RAGDOLL, UE and much more )
Thanks !
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Thanks for sharing @Andrei_da_02!
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More progress !
“Animating with Physics” is a workflow and methodology I’ve been developing. I have conducted research, developed a methodology, and created animations and prototypes to help animators and production teams create, explore, and iterate using a versatile, user-friendly workflow.
Developing a circular workflow between Maya and Unreal Engine is part of my goal, but I still need to learn more about Unreal’s Control Rig to make it possible.
Stay tuned! There’s more to come as I release and share files and demos.
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Hey gang , continuign with the progress . I created this test of locomotion.
I helped the markers with a newton field and a bit of turbulence …
One more breakdown process …! I will keep feeding the sharing
Loving that last one, when they collide with each other. Wonder if it could do a twist? 
Thanks for the comments and following up ! apprecit it !
It does the twist as it needs. I meant, Markers twist depending on the SIM, but it id defenitally a more specific attr that could be added to the control rig. However , it is a more advanced thing.
Soon I will share the Demo of How the Module of the tentacle works and the prototype of how I envision the RIG and the worlflow should be.
Stay tune ! morefuns stuff to come on this seires of “Animating with Physics”
By twist, I mean if the “hands” remain where they are, and the head spins around. Creating a coiling effect, almost like a knot. Just a thought!
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Interesting, I will have to play around… I might need more details
Updating couple of videos in the playlist, about the module and the set up
thanks for watching!
Something like this, coiling around itself.
tentacles.zip (73.8 KB)
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Ohh got it !!! that’s good idea !
I will give it a try !
thanks !
This is kind where everything started !
Cheers !
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I gave it a try to the twist and also a more organic feeling of the tentacles…
This is behaving pretty well!
There it is! So cool.
The unfolding is great!
How come the head stays straight as it falls? 
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Thanks Alan,
the head also got my attention, I will dig and investigate, it was too late lastnight hehehe!, the weight of tentacles should drag the head and make it tilt up a bit !
I will work on a cool shot and see how it results.
appreciate your comments!