Made this little simulation to demonstrate how Rotate Damping can be used to tweak the behaviour of a robot. Less damping means more springiness which can help create that robot-dance look!
Have a play with the scene if you’d like, and notice the very restrictive limits on various body parts, to keep motion to what is physically possible with this model. Even if your animation violates those limits, the simulation will keep it intact.
dd_mecha_v003.zip (2.9 MB)