Ragdoll Not simulating in Blender


I have set the root bone as simulated but nothing changes also why is is showing infinite mass ?

Heya, thanks for posting this here.

To follow up from the chat:

It would show as infinite it is is set to Animated, but I can see in your Properties panel that it is Simulated

Can you reproduce this in a new scene, if you e.g. (1) make a box, (2) assign to it and (3) set it to Animated and then (4) Simulated?

Typically, this happens when the solver was unable to evaluate this property, which can happen when you aren’t on the start frame or is the solver is set to Cache = Static

Neither of those seem to be involved here, so do try and reproduce it and let me know what steps you took

If we can move this to a thread in the Help category, that would make communication a little easier

Are you able to reproduce this? If not, are you able to attach this file here so we can take a closer look?

Hy thanks a lot . I tried it on a simple box and it has the same error . I downloaded the latest core and addon and reinstalled it . But still same. So I think its a small issue?

Great, then let’s take a step back for a moment and confirm that Ragdoll works at all on this machine. Can you confirm your operating system and version of Blender?

Next, can you try these steps and see whether you get the same result?

I am working on the latest windows 11 OS and blender 4.1 version

Hy, I did that and Now the torso bone is working. Is that a bug? haha



and its now not showing infinite mass. Thank you !

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