Ragdoll 2023.04.08
Bugfix release.
- Fix
Create Missing Transform
when importing into a namespace - Fix Stiffness for animated Animated → Simulated Markers
- Fix negative magnitude on fields
- Fix Ragdoll UI to show the latest version installed
The stiffness bug was expecially tricky and may affect your work (in a positive way). It could happen when animating from Animated
to Simulated
, where the first frame of your simulation was Animated
. In this specific case, the Stiffness attributes would not be read on your character during that first frame, changing the result a tiny bit. Then on the next playthrough, it would read them properly again. Making the results you see vary when you looped your animation, depending on whether you restarted playback from a Animated
or Simulated
state. Subtle!
Fields should also have been supporting negative Magnitude
values but did not, this release fixed that too.
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