Really enjoy what’s possible in live mode when posing characters, but I noticed that I don’t really know or see a way to rotate something based on a pivot like a toe for a foot.
Does some sort of workflow exist to do this in live mode yet?
Not yet, but that’s an important feature that’s missing.
For completeness, you mean to e.g. click and drag on the tip of a foot, and rotate the foot from that point, such that the heel lifts?
The closest you can do today is to Ctrl + Click on the toe, to mask it, and then drag on the heel. If you make a Marker specifically for the tip of the foot, you can mask that and treat it like your pivot.
Yep, those 2 things were my attempts to deal with the problem too.