One a day, for one week

I decided to challenge myself to make a small, short animation test with Ragdoll once a day for a week, spending about 30 min - 2 hr per day. Here is how it went:

As you can see, I could stand to spend some more time on a couple of those, but all in all I’m happy with this little experiment.


That’s lovely! Thanks for sharing. :slight_smile:

For the pool example, the reason they come to a stop a little prematurely is possibly due to Air Resistance. It can help make fleshy body parts feel more fleshy, but in a situation with very little friction and hard contacts like a pool table I expect it’d behave more realistically without any Air Density at all, or at most very little like 0.01 or so.

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good stuff @Cody thanks for sharing ! keep up !

Looking forward to see your August submission !

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Thanks for the suggestion Marcus! I didn’t use any reference for any of these, but I thought this was actually fairly close to how pool balls move. I even added a drag field to try and keep them from moving for too long :sweat_smile: I will give your suggestion a test though.