Multicut shape effecting actul geo



for some reason when i cut the shape it effects the geo on my actul mesh slowing it down MASSIVLIY vould anyone help

Most likely the geometry is deforming and history is preserved, causing Ragdoll to re-compute the collision geometry each frame.

Either:

  1. Make a duplicate first, just for Ragdoll, and split that
  2. Or see the Replace Mesh option for not preserving history. You can always Replace Mesh again to update it.
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Also, welcome to the forums! :partying_face:

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thank you!!!

last question how do i connct the the shape that i made by cutting to the actuel geo that i will use?

trying to get this


on to this

wait nevermind! got it