What causes markers to be assigned in reverse on fk controls?
For example a hand/wrist marker is assigned flipped backand parallel to the assigned forearm marker
Also shoulder markers are assigned in reverse causing the limits icons of the rd manipulator tool to show in reverse.
Heya, can you attach a screenshot of what you are seeing? If your asset is proprietary, are you able to reproduce it in a new scene with some e.g. joints?
I suspect what you are seeing is this.