If you’re trying to get a bit more bounce in your life.
In the below video I have a sphere dropping and being flung into the wall with a timed
By default we see little to no bouncing, but increasing the
bounciness value by a little we get some nice results
Most of the time you don’t want too much bouncing on human/ creatures as their muscle/fat would absorb a lot of the impact- but having more bounce on props or
solidobjects makes sense.
- Try increase your
bounciness. by default it’s at around 0.01
- Lower your
air densitythink of this as a damping on the motion, the higher the number the more like thick soup your air will be.