Mac Install - 'developer cannot be verified'

Hi Guys,
I’m super excited to ragdoll every bloody asset I’ve got. Lets DO this.
I came across a common issue at the Maya preferences stage of a Mac install.
found a fix… might be worth adding a line to your install page. People need to allow the developer within System prefs/Security…/General…
Then repeat the process of clicking the tab in Maya Prefs like three times, to enable different files to be accepted. Then Boom. Ragdoll is all in my Maya… images below should explain…

Thanks for sharing this, this is an unfortunate hassle at the moment, in particular for MacOS users.

A MacOS software certificate - along with one for Windows - is underway and will avoid the need for any of this. It’s still a few weeks to go.

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