Lots of leftover markers

I tend to do a lot of iterative work in trying to see how various scenarios play out with the ragdoll physics, and I’ve noticed that there tends to be a lot of
“_ temp_rMarker _” markers leftover afterwards, which seem to confused the solver when you’re prone to constantly tweaking and re-recording the simulation. Deleting them helps, but manually going after each of them is a tedious affair, as there tends to be a lot, even if you test with a small part of the character. Similarly, if you use Assign Environment often, there also tends to be multiple of the “rEnvironment _” markers left over as well. Any chance for a method to easily clean those up?

Apologies for the slightly altered spellings for the markers, the forum BBcode was auto formatting the _ _ to italics so I had to add a space inbetween to prevent that.

Hi @Cryomundus, thanks for reporting this. Any chance you can share a way for us to reproduce what you are seeing? A series of steps would help.

  1. New scene
  2. Create a box
  3. Assign to box
  4. Appearance _temp_rMarker_