Locomotion Interaction With Markers

Hello. im trying to recreate this.

However i cant seem to figure out how to make the locomotion interact with Markers. is there a sample scene for this somewhere? Any help would be greatly appreciated, thanks.

Hey @StickyFingaz_Fo20, thanks for posting this as a thread, and welcome to the forums. :partying_face:

The above animation is a two-step process of (1) Locomotion walking along a straight line and (2) Markers being applied to the result.

botwalk_v01.zip (124.3 KB)

Here’s some more playing with the ground settings.

Locomotion bakes keyframes onto the original characters, which Markers then follow. In the case of the original bot, the legs consisted of 3 bones that rotated to match the IK controls. In the demo case I attached, there is only 1 part for the leg, Translate Motion is used to make the translation follow the leg. Same principle, a little simpler to setup from scratch.

Hope it helps, and let me know if you have any more questions!