Jason
1
Hey Everyone!
Here’s a quick Tutorial showing some workflows that might come in handy.
https://youtu.be/LQqyqcXCgso
Time taken : 30 min start to finish
I go over :
Pin Constraints
Reparenting
Linking Solvers
for characters to interact.
More to come
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it seems easy, but it’s not easy great work Jason
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I’m curious which part looks challenging? Is it the pin and hierarchy trick Jason’s doing?
Jason
4
Crab Climb
https://youtu.be/Xn2DDhhKjX0
Time taken 30 minutes
I cover the use of :
Distance Constraints
for grabbing
Pin Constraint
for controlling the angle of the crab when swinging.
How’s Everyone doing? any requests?
Jason
5
Change your end position of a sim.
Here’s a quick example using World Space
on the crabs body,
- I first Simulate the crab falling and rolling.
- I Record ONLY to the body ctrl.
- I use this animation to drive the crab and adjust its end position.
- I turn the Maker to
World Space
and remove any Y
input ( this lets the sim deal with the Y
position
This way you’ll have all the rolls and speed of the sim you liked but in a new location and rotation.
Disclaimer : this isn’t changing the sim to reach the end desired position… we not there… YET…
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