Hey Everyone!
Here’s a quick Tutorial showing some workflows that might come in handy.
https://youtu.be/LQqyqcXCgso
Time taken :
30 min start to finish
I go over :
Pin ConstraintsReparentingLinking Solversfor characters to interact.
More to come
![]()
Hey Everyone!
Here’s a quick Tutorial showing some workflows that might come in handy.
https://youtu.be/LQqyqcXCgso
Time taken :
30 min start to finish
I go over :
Pin ConstraintsReparentingLinking Solvers for characters to interact.More to come
![]()
it seems easy, but it’s not easy
great work Jason
I’m curious which part looks challenging? Is it the pin and hierarchy trick Jason’s doing?
Time taken
30 minutes
I cover the use of :
Distance Constraints for grabbingPin Constraint for controlling the angle of the crab when swinging.How’s Everyone doing? any requests?
Here’s a quick example using World Space on the crabs body,
World Space and remove any Y input ( this lets the sim deal with the Y positionThis way you’ll have all the rolls and speed of the sim you liked but in a new location and rotation.
Disclaimer : this isn’t changing the sim to reach the end desired position… we not there… YET…