Hey everyone!
I have created new joints for the character rig Miosha and turned them into ragdoll groups. When I playback or record, the geometry and joints don’t follow the ragdoll group, and the group goes all over the place. Any tips?
Hi @SkyKovac and welcome to the forums!
Hm, it’s hard to tell without seeing it in motion. Could it be that the root of each strand is not set to Animated
? If you can post a video of what the motion looks like, it would make it much easier to spot.