Here are my submissions for the July 2022 Ragdoll Dynamics Competition. I had a lot of fun learning and seeing everyone’s work, as well as reading up on @Jason and @marcus tips was very helpful to get more familiar with the tool. I especially like that the contact with the collision objects don’t penetrate after baking the sim onto the anim. Rendering it shows great contact shadows as well when the crab interacts with the environment and any objects that are ragdolled as well. I’m submitting a final render without motion blur, a playblast, and another render with motion blur (best viewed with audio enabled). Good luck to everyone, and hope we get more competitions as it helps learn the tool much faster.
Final Render without motion blur
Final render with motion blur