Hi @treeperson
Yes, Ragdoll has changed so much since then! The scene needs some tweaking to get similar simulation output. Have you tried the script at the end of that thread?
setAttr "_:rSolverShape.sceneScale" 1;
setAttr "_:rSolverShape.gravityY" -98.2;
As a heads-up for future readers:
In the current version of Ragdoll (2024.07.01), user @Hombu in the Discord discovered that the example scene needs a minor tweak in order to run.
setAttr "_:rSolverShape.sceneScale" 1;
setAttr "_:rSolverShape.gravityY" -98.2;
Namely, the Distance Constraint doesnโt seem to respect scene scale and misbehaves as a result. Without scene scale, it reproduces the above examples.
This is considered a bug and will be fixed in the upcoming version.
Other than running that MEL script, you may also try tweaking these cape_rGroup attributes