Closely follow the character

Hey @Ting, thanks for posting this outside of private chat.

First things first, what does the input animation look like, without Ragdoll? For it to follow the animation, I assume you want your animation to follow that curve? Does it?

If so, then generally try increasing Rotate Stiffness on either every Marker, or on the group that contains all Markers. And lower the damping. To values such as:

  • Rotate Stiffness: 10-100
  • Rotate Damping: 0.1-0.01

Here are some more resources I found while searching the forum.

Let me know if it helps, and post any attempts you make so we can investigate further.