I’m trying to manipulate solver shapes but when I click on something within grey manipulator window then the shape becomes deselected. It seems that Manipulator menu in viewport is unclickable. There is also an issue when I try to change shape parameters from normal channel box menu.
Did someone encounter such problem and know how to deal with it?
From what I see Manipulator recognizes mouse actions and I can select solver shapes, but nothing more. Also, the same problem occurs in Maya 2020, and resetting preferences didn’t help.
Welcome aboard @FilRagdoll, sorry for the late reply but good to hear you managed to find a way around it.
I was going to ask which version of Ragdoll you are on, along with which platform - e.g. Windows? - and finally whether your Maya is set to OpenGL or DirectX mode. Also, the manipulator is only visible on the start frame, could that be relevant?
Even if it works at the moment, would still be helpful to know the answers to these questions.
I am using latest release and Windows 10 Pro. I tested both OpenGL and Directx modes, and I am aware of the first frame rule.
The problem appeared again today. When I launched Maya everything worked properly. Then, after playing with limits, solver stiffness and damping for 30 minutes, the problem reappeared. I can’t do anything within Manipulator grey windows.
I’m unsure why this happens. Is there anything special about your setup worth mentioning? E.g. 4 graphics cards, 6 monitors?
A few things to try:
Reloading the plug-in. I assume this fixes it, although it’s not very pleasant.
Exiting and re-entering the manipulator, e.g. hitting Q followed by T
Entering the manipulator by (1) selecting a marker in the Channel Box and (2) hitting T
Entering the manipulator using the Ragdoll menu
If you find some reproducible way I could use to make it happen here, that would be fantastic. If nothing else works, maybe we can jump on a screenshare session for a closer look. Later today, in about 3h onwards, works for me.
Unfortunately none of those things helped. I use 2 monitors, only one graphic card and I think there is nothing unusual about my setup…
…what helped, exactly now, was closing teared off panel in Maya. I thought it was second monitor, but using ragdoll on duplicated view was the problem.