Bugs/Questions that I have in Blender

Looks like the Blender property itself has a maximum value of 90; Ragdoll does support it, so we’ll investigate why this is.

Live Mode is overall actively developed and lacks much comfort. It’s safe to consider it a Tech Preview in today’s version, the next version will be a 2.0 of it with more conveniences.

Load Physics generates an entirely new scene based on the contents of the .rag file. It does not consider anything already in your scene. That’s what Import Physics does, however it is not yet implemented for Blender. See here for how it will eventually work.

Will investigate, I remember we did struggle to cooperate with linking. For now, it seems appending is the safer route. I have not heard of the other Asset Browser approach, will investigate this as well. Thanks for letting me know.

Ah, interesting. Thanks for reporting this, investigating this too.

With Symmetry enabled, both sides of a character will be selected automatically. To manually select multiple Markers, you need to disable symmetry. Top-center icon, it’s orange here.

Hard to say without seeing what you are seeing. Does it work in a new scene with just a box? With a single bone chain?

5 degrees is fine, just make sure the finger doesn’t start outside of the limit. The Manipulator UI only goes to 10, but it’s a recommendation only.

Quite. Try saving and re-opening the scene. Sometimes, making a cube and undoing can help, as undoing generally restores Ragdoll’s internal memory management.

Great observations, many solvable bugs found, thanks for this. :star: