I using google translate.
Hello.
I found a bug-like behavior.
That is, the shape of the marker becomes a “ball” regardless of the user’s intention.
My env is maya2023.3
Ragdoll ver is 2023.04.08
Here’s how to reproduce it.
- Save the scene with the attr of marker group “enable” set to “OFF”.
2.Close the scene. - Reopen the scene.
- Turn “enable” of the marker group attr to “ON”.
- You can see the shape of the marker becomes a “ball”.
Annoyingly, the shape attribute is still capsule, it’s not sphere.
However, the actual shape is a ball. So it’s not an easy fix.
I’ve verified that this issue reproduces with a very simple bones-only scene.
So I don’t think it’s a compatibility issue with our rig system.
Could you please check this?
Thank you.