Bacteria Simulation

Hi all,

Just a short one to demonstrate how Ragdoll could be used to animate some bacteria-looking characters. :blush:

Things of note.

  1. The character is setup once and referenced multiple times
  2. There are a total of 360 controls in the scene
  3. The root control is driven by a Pin Constraint, which is following the root control itself
  4. The root control is then animated
  5. Some characters have a less stiff look, while others are stiffer; controlled by their respective group stiffness

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ahhhhh, I needed to do something like this… 3 years ago. :smiling_face_with_tear:

A big thanks for “Miquel Campos”, his awesome mGear tool came to the rescue, back then.