Assigning an Environment

Hey Everyone,

I did a quick tutorial / tips and tricks for how to collide your sim with a high res environment :slight_smile:
enjoy :slight_smile:

Cheers .

J

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Love this tip :slight_smile: Used it to assign a complicated chair model for collisions. Gave the head a really cool roll along the back/head-rest that didn’t exist in the Mocap.

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