Hello! Got a situation.
Situation
I have a bunch of Markers in their own Groups, each Group called:
- Feet
- Spine
- Arms
- Fingers
I now need each Group baked onto its own AnimLayer.
Current Workflow
I can perform a bake for each group manually, though it’ll be pretty time consuming since I have to:
- Select the controls
- Bake with
Use Selection ON
enabled - Rename the AnimLayer to “Arms”, then disable it
- Select another group and repeat steps 1-4 (until all groups are baked)
- Enable all Layers to see the full Sim
Now I can animate the Layer’s Weights through time, whenever I need to switch to Sim and back. In my case, super useful if the hand can be Ragdoll until it has to point to a X on a Map (which is precise), then relax back to the Anim.
Request
Could we have the option to bake Groups to their own Layers?
Thank you!