Hi,
This is my first post in a forum ever, so I really hope I am doing it right. Delete the post if I am doing it wrong.
I am trying to set up a scene where the character falls from a cliff and hits a pool of water.
I thought I could solve it by animating the gravity in the solver as the ragdoll hits the surface of the water, creating the illusion of water physics. But it doesn’t seem that the solver reacts to the keyframed change in gravity?
Is there a bug not allowing it to happen, or is it just not possible to animate the parameters of the gravity?