This is one of the places on earth where July 31 ends last, so let’s use that as our exit. Once the day is over for everyone on earth, here’s what will happen next.
Any submissions made after the deadline will not be considered for any prices.
You are still welcome to use the crab, we’ll leave any download links active, and keep posting WIPs and questions in #showcase.
The licence server will go on holiday.
To keep playing with Ragdoll, you could jump on the next competition (see below)
Or grab yourself the cheapest possible licence called Ragdoll Personal
The details are still being worked out, but I expect we’ll spin up another forum category here and post WIPs and questions like we’ve been doing for this competition.
Gathering all submissions into one big video, have a look and let me know if I missed any!
There were a few submissions made without any video, these are not included. But if you have one, and can’t find it in this video, let us know in this thread!
These were the toughest ones! They are all magnificent! The Cheese Rolling Race is a great example of art directing physics; getting the cheese to end up at a specific location, and then transitioning the crab into a specific keyframed animation. Do not mess with my tail does a great job combining Locomotion with character-to-character interaction and Coastal Hazard has great comedic timing along with interaction with the environment; and a self-walking custom-rigged character! Crabtapult involves multiple crabs, touching on the effectiveness of physics to achieve slight variations in output from the same input and finally Hooked does a great job at combining Locotmotion (or is it?! ) with traditional keyframes and physics!
Round of applause! This one is amazing, utilising many of Ragdoll’s strengths, just about every feature mixed together in a big jug of creativity.
Well done!!
Thanks!
Huge thanks to everyone who participated! This went well beyond our expectations. You will all be receiving a private message here on the forums with your unique serial number shortly, followed by a more official email once we’re returned from the upcoming hectic next week in Vancouver.
If you want more, there’s an August Challenge happening with more prizes, more details here.
And if you’re in or around Vancouver next week, let us know if you’d like to stop by! We’ve got about 5 exhibition guest tickets we’re happy to give away if you’re up for some SIGGRAPH!
thank’s for opportunity to take a challenge, but i probably waiting until there is some normal license for individual freelancer, was happy to participate.
Wow guys, I’m literally speechless! Thank you so much! This competition was so much fun. I’m so happy and I can’t wait to develop my skills further in Ragdoll Dynamics. Congrats to everyone!
Wow. Glad to see the results. @BBalazs I just loved the version and how you utilized ragdoll at the peek. Well deserved Congratz to all winners… @marcus & @Jason Thanks for encouraging us and give max support throughout the competition. Looking forward. August challenge. Finger crossed
It is a great submission, it is true! It was tricky, it came down to the other submissions being more complete and presentable. Had we seen the result on that chef character, that may very well have been the winner because all else is stellar work.
For the August challenge, I haven’t caught up on how winners are decided; I expect this is from the Agora team.
But for the next challenge, would it make sense to try a voting-based system? Worth exploring! I’d like the most successful piece to win the best prizes.
Congrats to everyone! Thank you Ragdoll Dynamics team for putting on this competition and the generous rewards! I had a lot of fun, but more importantly learned about working with Ragdoll.
I will very soon be posting a little post mortem on my submission thread sharing my experience with the tool and the things I learned. I’d love it if other people did the same!