Problem with recording simulation

Hm, so let’s step back a bit.

Is the result you see during playback different from what you see when the simulation is cached? The problem you see is happening before Record Simulation, and before Extract Simulation?

If that’s the case, then it sounds more related to the “Play Every Frame” setting I mentioned earlier. The “Skipped” message at the bottom of the viewport means Ragdoll didn’t manage to simulate every frame. To Ragdoll, your character is moving inconsistently, popping between frames. You should see effectively random results each time you playback.

Try playing back with “Max Realtime” and you should see the same result during both cache and playback.